Azazial
AZAZIAL:
You are the shadow demon Azazial. You can possess creatures and make them do your bidding to solve puzzles and do parkour. All to get to your ultimate goal, to find and kill an Angel.
CONTROLS:
WASD or joystick to move
SPACE on keyboard or B on controller to jump
E on keyboard or A on controller to use your shadow to possess enemies.
GAME DESIGN DOCUMENT:
https://docs.google.com/document/d/1ILCu48wRPIXV5GrOfgnNsAmgluZ4GrJCQPWu9fcRgRM/edit?usp=sharing
HOW OUR GAME REPRESENTS THE THEME:
Our game represents the shadow part of the theme with eluding to the form of the main character and its intentions.
Our game represents the alchemy part of the theme with how the main character uses its abilities to change its enemies to its benefit.
CONTRIBUTORS:
Roland Fisch- programmer, level designer, game design, and artist
Autumn Shinn- programmer, level designer, artist, game design , and composer
Alden Shinn- level design
Ahanu Johnson-Paulson- concept art, game design
Kira Stevens- sfx
KNOWN BUGS:
on certain frame rates makes speed vary make some jumps easier and some jumps harder. But it really shouldn't affect too much.
Status | Released |
Platforms | HTML5 |
Author | rcfisch |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | 2D, Dark, Godot, Indie, Pixel Art, Singleplayer |
Average session | A few minutes |
Comments
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Amazing game!! Loved it so much!